Michał Bodzianowski
Software Engineer, SpaceX (Starlink.com)
Californialinkedin.com/in/mbodzianowskigithub.com/ItsMichalmichal.ai
Summary
Hi, I'm Michał Bodzianowski, an award-winning creative developer with a passion for developing innovative and engaging user experiences. I specialize in full-stack web dev with React/TypeScript, as well as UI/UX design and AI/ML integrations.
Experience
SpaceX, Software Engineer
to now
- Responsible for unlocking the Starlink Mini retail launch
- Rebuilt our Order Flow from the ground up in React, improving conversion rate, aesthetic and UX
- Unblocked launch of service in international markets and lead localization efforts from the technical perspective
- Optimizing e-commerce growth and online presence; improving analytics and reporting for better insight
- Building the robust platform needed to support millions of customers and billions in sales
- Working from first principles on internal tooling that lets business stakeholders run experiments efficiently
- Mentoring interns and teammates
Stack: Next.js and React, Angular, C# .NET microservices on Kubernetes and Argo, hosted on GCP
CU Boulder, Institute of Cognitive Science, Software Engineer
to
- Built out testbeds and websites in React, TypeScript and Next.js, including the lab's website, powered by Contentful
- Implemented real-time systems with WebSockets and Python/Flask backends, architecting MVC systems with maintainable code
- Created the dashboard display for AI/ML data output and won Best Interactive Event at the AI in Education Conference 2022
- Architected AWS deployments and pipelines and handled DevOps for the AI Institute (iSAT), working toward an efficient MLOps flow
- Architected and built the web platform for teachers and students behind the CHI 2025 jigsaw agent paper
Stack: React, TypeScript, Next.js, Python/Flask, WebSockets, AWS, Contentful
AmedicaRx, Full Stack Developer (contract)
to
- Worked directly with the CEO and founders to build a React and AWS web application
- Implemented GitLab CI/CD pipelines and a Jest test suite
- Built medication search and admin dashboard functionality to specification
Stack: React, AWS (DynamoDB, S3, Route 53, Lambda), GitLab CI/CD, Jest
Windward Studios, Software Development Intern
to
- Worked with web APIs and helped the company expand its offering by implementing new technologies and evolving existing systems
Stack: OpenAPI, Python, C++, .NET, Azure DevOps
Panther Industries, Marketing and Augmented Reality Intern
to
- Helped develop a Help and Support application that uses AR technologies
Education
University of Colorado Boulder
to
B.S. Computer Science. B.S. Creative Technology and Design (ATLAS program). Business minor. Certificate in Entrepreneurial Studies.
Blueprint Boulder, Vice President (Apr 2022 to May 2023).
Blueprint Boulder, Vice President of Technology (Nov 2020 to Apr 2022). Built the organization's website and technical foundation, consulted with non-profits, and mentored and led over 50 students across 10+ shipped projects for social good.
Publications
- Emily Doherty, E. Margaret Perkoff, Sean von Bayern, Rui Zhang, Indrani Dey, Michal Bodzianowski, Sadhana Puntambekar, Leanne Hirshfield. 2025. Piecing Together Teamwork: A Responsible Approach to an LLM-based Educational Jigsaw Agent. Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 1–17. doi:10.1145/3706598.3713349
- Mason, J. P., Werth, A., West, C. G., et al. 2023. Coronal Heating as Determined by the Solar Flare Frequency Distribution Obtained by Aggregating Case Studies. The Astrophysical Journal, 948(2), 71. doi:10.3847/1538-4357/accc89
Selected projects
- JIA Webapp, Lead developer, SHINE Lab. A web app that lets an LLM agent help students with worksheet problems, built for CU Boulder's iSAT institute.
- iSAT Dashboard, Developer, SHINE Lab. A teacher-facing web dashboard that turns AI/ML output into insights on group activity, and won Best Interactive Event at AIED 2022.
- AI Crofty, Solo build. A realtime F1 23 commentator and race engineer that turns game telemetry into speech with OpenAI and TikTok TTS, with a Discord bot interface.
- Project Mountaintop, Game developer, UI/UX and music. A Unity rhythm game about hiking, played with custom Arduino hiking-pole controllers.
- Office Wizards, Game developer. A competitive wizard game played with barcode scanners and printers, built with Unity and Arduino.
- Creatle, Solo developer (Mar 2022). A web-based game engine concept, a build-your-own Wordle spinoff, in TypeScript, Prisma, Next.js and Tailwind CSS. 2nd place overall and Best Games, Music, and Entertainment Hack at HackCU 8.
- GroceryBot, Lead developer (Fall 2021). An autonomous grocery-shopping robot in the Webots simulator, using inverse kinematics, path planning and computer vision, with an online shopping interface. Later used as a template for final projects in the course.
Awards
- Best Interactive Event, AI in Education Conference (AIED), for the iSAT dashboard display, 2022
- HackCU 8: 2nd place overall, and Best Games, Music, and Entertainment Hack, for Creatle, a solo project, 2022
Skills
- Web
- React, TypeScript, Next.js, Angular, Tailwind CSS, Gatsby, UI/UX design
- Services and cloud
- Python/Flask, C# .NET microservices, WebSockets, AWS (DynamoDB, S3, Route 53, Lambda), Kubernetes and Argo, GCP, GitLab CI/CD, Jest, Azure DevOps
- AI and ML
- LLM agent integration, AI/ML data visualization, MLOps, OpenAI APIs
- Games and embedded
- Unity and C#, Arduino, C++